PerudoPhpApi/docs/Api/DefaultApi.md

398 lines
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# Swagger\Client\DefaultApi
All URIs are relative to */*
Method | HTTP request | Description
------------- | ------------- | -------------
[**callTurn**](DefaultApi.md#callturn) | **POST** /player/call/{player} |
[**createGame**](DefaultApi.md#creategame) | **GET** /game/create |
[**gameIsStarted**](DefaultApi.md#gameisstarted) | **GET** /game/started/{player} |
[**getTurn**](DefaultApi.md#getturn) | **GET** /player/turn/{player} |
[**joinGame**](DefaultApi.md#joingame) | **GET** /game/join/{code} |
[**postTurn**](DefaultApi.md#postturn) | **POST** /player/guess/{player} |
[**setGameRules**](DefaultApi.md#setgamerules) | **POST** /game/rules/{player} |
[**startGame**](DefaultApi.md#startgame) | **GET** /game/start/{player} |
# **callTurn**
> \Swagger\Client\Model\MyTurn callTurn($player)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->callTurn($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->callTurn: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
### Return type
[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **createGame**
> \Swagger\Client\Model\PlayerCode createGame($name)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$name = "name_example"; // string |
try {
$result = $apiInstance->createGame($name);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->createGame: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**name** | **string**| |
### Return type
[**\Swagger\Client\Model\PlayerCode**](../Model/PlayerCode.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **gameIsStarted**
> \Swagger\Client\Model\GameIsStarted gameIsStarted($player)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->gameIsStarted($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->gameIsStarted: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
### Return type
[**\Swagger\Client\Model\GameIsStarted**](../Model/GameIsStarted.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **getTurn**
> \Swagger\Client\Model\MyTurn getTurn($player)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->getTurn($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->getTurn: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
### Return type
[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **joinGame**
> \Swagger\Client\Model\PlayerCode joinGame($name, $code)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$name = "name_example"; // string |
$code = "code_example"; // string |
try {
$result = $apiInstance->joinGame($name, $code);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->joinGame: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**name** | **string**| |
**code** | **string**| |
### Return type
[**\Swagger\Client\Model\PlayerCode**](../Model/PlayerCode.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **postTurn**
> \Swagger\Client\Model\MyTurn postTurn($player, $body)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
$body = new \Swagger\Client\Model\PlayerGuess(); // \Swagger\Client\Model\PlayerGuess |
try {
$result = $apiInstance->postTurn($player, $body);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->postTurn: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
**body** | [**\Swagger\Client\Model\PlayerGuess**](../Model/PlayerGuess.md)| | [optional]
### Return type
[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **setGameRules**
> \Swagger\Client\Model\MessageResponse setGameRules($player, $body)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
$body = new \Swagger\Client\Model\GameRules(); // \Swagger\Client\Model\GameRules |
try {
$result = $apiInstance->setGameRules($player, $body);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->setGameRules: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
**body** | [**\Swagger\Client\Model\GameRules**](../Model/GameRules.md)| | [optional]
### Return type
[**\Swagger\Client\Model\MessageResponse**](../Model/MessageResponse.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
# **startGame**
> \Swagger\Client\Model\MessageResponse startGame($player)
### Example
```php
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->startGame($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->startGame: ', $e->getMessage(), PHP_EOL;
}
?>
```
### Parameters
Name | Type | Description | Notes
------------- | ------------- | ------------- | -------------
**player** | **string**| |
### Return type
[**\Swagger\Client\Model\MessageResponse**](../Model/MessageResponse.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)