10 KiB
Swagger\Client\DefaultApi
All URIs are relative to /
Method | HTTP request | Description |
---|---|---|
callTurn | POST /player/call/{player} | |
createGame | GET /game/create | |
gameIsStarted | GET /game/started/{player} | |
getTurn | GET /player/turn/{player} | |
joinGame | GET /game/join/{code} | |
postTurn | POST /player/guess/{player} | |
setGameRules | POST /game/rules/{player} | |
startGame | GET /game/start/{player} |
callTurn
\Swagger\Client\Model\MyTurn callTurn($player)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->callTurn($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->callTurn: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string |
Return type
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
createGame
\Swagger\Client\Model\PlayerCode createGame($name)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$name = "name_example"; // string |
try {
$result = $apiInstance->createGame($name);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->createGame: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
name | string |
Return type
\Swagger\Client\Model\PlayerCode
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
gameIsStarted
\Swagger\Client\Model\GameIsStarted gameIsStarted($player)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->gameIsStarted($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->gameIsStarted: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string |
Return type
\Swagger\Client\Model\GameIsStarted
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
getTurn
\Swagger\Client\Model\MyTurn getTurn($player)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->getTurn($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->getTurn: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string |
Return type
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
joinGame
\Swagger\Client\Model\PlayerCode joinGame($name, $code)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$name = "name_example"; // string |
$code = "code_example"; // string |
try {
$result = $apiInstance->joinGame($name, $code);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->joinGame: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
name | string | ||
code | string |
Return type
\Swagger\Client\Model\PlayerCode
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
postTurn
\Swagger\Client\Model\MyTurn postTurn($player, $body)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
$body = new \Swagger\Client\Model\PlayerGuess(); // \Swagger\Client\Model\PlayerGuess |
try {
$result = $apiInstance->postTurn($player, $body);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->postTurn: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string | ||
body | \Swagger\Client\Model\PlayerGuess | [optional] |
Return type
Authorization
No authorization required
HTTP request headers
- Content-Type: application/json
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
setGameRules
\Swagger\Client\Model\MessageResponse setGameRules($player, $body)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
$body = new \Swagger\Client\Model\GameRules(); // \Swagger\Client\Model\GameRules |
try {
$result = $apiInstance->setGameRules($player, $body);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->setGameRules: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string | ||
body | \Swagger\Client\Model\GameRules | [optional] |
Return type
\Swagger\Client\Model\MessageResponse
Authorization
No authorization required
HTTP request headers
- Content-Type: application/json
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
startGame
\Swagger\Client\Model\MessageResponse startGame($player)
Example
<?php
require_once(__DIR__ . '/vendor/autoload.php');
$apiInstance = new Swagger\Client\Api\DefaultApi(
// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
// This is optional, `GuzzleHttp\Client` will be used as default.
new GuzzleHttp\Client()
);
$player = "player_example"; // string |
try {
$result = $apiInstance->startGame($player);
print_r($result);
} catch (Exception $e) {
echo 'Exception when calling DefaultApi->startGame: ', $e->getMessage(), PHP_EOL;
}
?>
Parameters
Name | Type | Description | Notes |
---|---|---|---|
player | string |
Return type
\Swagger\Client\Model\MessageResponse
Authorization
No authorization required
HTTP request headers
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]