313 lines
6.9 KiB
PHP
313 lines
6.9 KiB
PHP
<?php
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/**
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* PlayerGuess
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*
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* PHP version 5
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*
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* @category Class
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* @package Swagger\Client
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* @author Swagger Codegen team
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* @link https://github.com/swagger-api/swagger-codegen
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*/
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/**
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* Perudo API
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*
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* Play perudo with your friends through the api!
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*
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* OpenAPI spec version: 1.0.0
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*
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* Generated by: https://github.com/swagger-api/swagger-codegen.git
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* Swagger Codegen version: 3.0.30
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*/
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/**
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* NOTE: This class is auto generated by the swagger code generator program.
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* https://github.com/swagger-api/swagger-codegen
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* Do not edit the class manually.
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*/
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namespace Swagger\Client\Model;
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use \ArrayAccess;
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use \Swagger\Client\ObjectSerializer;
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/**
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* PlayerGuess Class Doc Comment
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*
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* @category Class
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* @package Swagger\Client
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* @author Swagger Codegen team
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* @link https://github.com/swagger-api/swagger-codegen
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*/
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class PlayerGuess implements ModelInterface, ArrayAccess {
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const DISCRIMINATOR = null;
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/**
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* The original name of the model.
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*
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* @var string
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*/
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protected static $swaggerModelName = 'PlayerGuess';
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/**
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* Array of property to type mappings. Used for (de)serialization
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*
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* @var string[]
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*/
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protected static $swaggerTypes = [
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'dice_count' => 'int',
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'die_value' => 'int',
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];
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/**
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* Array of property to format mappings. Used for (de)serialization
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*
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* @var string[]
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*/
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protected static $swaggerFormats = [
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'dice_count' => null,
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'die_value' => null,
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];
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/**
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* Array of property to type mappings. Used for (de)serialization
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*
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* @return array
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*/
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public static function swaggerTypes() {
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return self::$swaggerTypes;
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}
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/**
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* Array of property to format mappings. Used for (de)serialization
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*
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* @return array
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*/
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public static function swaggerFormats() {
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return self::$swaggerFormats;
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}
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/**
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* Array of attributes where the key is the local name,
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* and the value is the original name
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*
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* @var string[]
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*/
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protected static $attributeMap = [
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'dice_count' => 'diceCount',
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'die_value' => 'dieValue',
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];
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/**
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* Array of attributes to setter functions (for deserialization of responses)
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*
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* @var string[]
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*/
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protected static $setters = [
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'dice_count' => 'setDiceCount',
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'die_value' => 'setDieValue',
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];
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/**
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* Array of attributes to getter functions (for serialization of requests)
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*
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* @var string[]
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*/
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protected static $getters = [
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'dice_count' => 'getDiceCount',
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'die_value' => 'getDieValue',
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];
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/**
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* Array of attributes where the key is the local name,
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* and the value is the original name
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*
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* @return array
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*/
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public static function attributeMap() {
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return self::$attributeMap;
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}
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/**
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* Array of attributes to setter functions (for deserialization of responses)
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*
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* @return array
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*/
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public static function setters() {
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return self::$setters;
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}
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/**
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* Array of attributes to getter functions (for serialization of requests)
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*
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* @return array
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*/
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public static function getters() {
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return self::$getters;
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}
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/**
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* The original name of the model.
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*
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* @return string
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*/
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public function getModelName() {
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return self::$swaggerModelName;
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}
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/**
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* Associative array for storing property values
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*
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* @var mixed[]
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*/
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protected $container = [];
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/**
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* Constructor
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*
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* @param mixed[] $data Associated array of property values
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* initializing the model
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*/
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public function __construct(array $data = null) {
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$this->container['dice_count'] = $data['dice_count'] ?? null;
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$this->container['die_value'] = $data['die_value'] ?? null;
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}
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/**
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* Show all the invalid properties with reasons.
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*
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* @return array invalid properties with reasons
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*/
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public function listInvalidProperties() {
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$invalidProperties = [];
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if ($this->container['dice_count'] === null) {
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$invalidProperties[] = "'dice_count' can't be null";
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}
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if ($this->container['die_value'] === null) {
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$invalidProperties[] = "'die_value' can't be null";
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}
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return $invalidProperties;
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}
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/**
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* Validate all the properties in the model
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* return true if all passed
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*
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* @return bool True if all properties are valid
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*/
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public function valid() {
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return count($this->listInvalidProperties()) === 0;
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}
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/**
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* Gets dice_count
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*
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* @return int
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*/
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public function getDiceCount() {
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return $this->container['dice_count'];
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}
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/**
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* Sets dice_count
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*
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* @param int $dice_count dice_count
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*
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* @return $this
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*/
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public function setDiceCount($dice_count) {
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$this->container['dice_count'] = $dice_count;
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return $this;
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}
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/**
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* Gets die_value
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*
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* @return int
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*/
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public function getDieValue() {
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return $this->container['die_value'];
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}
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/**
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* Sets die_value
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*
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* @param int $die_value die_value
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*
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* @return $this
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*/
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public function setDieValue($die_value) {
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$this->container['die_value'] = $die_value;
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return $this;
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}
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/**
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* Returns true if offset exists. False otherwise.
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*
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* @param integer $offset Offset
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*
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* @return boolean
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*/
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public function offsetExists($offset) {
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return isset($this->container[$offset]);
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}
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/**
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* Gets offset.
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*
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* @param integer $offset Offset
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*
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* @return mixed
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*/
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public function offsetGet($offset) {
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return isset($this->container[$offset]) ? $this->container[$offset] : null;
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}
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/**
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* Sets value based on offset.
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*
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* @param integer $offset Offset
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* @param mixed $value Value to be set
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*
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* @return void
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*/
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public function offsetSet($offset, $value) {
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if (is_null($offset)) {
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$this->container[] = $value;
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} else {
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$this->container[$offset] = $value;
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}
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}
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/**
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* Unsets offset.
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*
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* @param integer $offset Offset
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*
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* @return void
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*/
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public function offsetUnset($offset) {
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unset($this->container[$offset]);
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}
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/**
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* Gets the string presentation of the object
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*
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* @return string
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*/
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public function __toString() {
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if (defined('JSON_PRETTY_PRINT')) { // use JSON pretty print
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return json_encode(
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ObjectSerializer::sanitizeForSerialization($this),
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JSON_PRETTY_PRINT
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);
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}
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return json_encode(ObjectSerializer::sanitizeForSerialization($this));
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}
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}
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