'bool', 'game_state' => GameState::class, 'errors' => 'string[]', ]; /** * Array of property to format mappings. Used for (de)serialization * * @var string[] */ protected static $swaggerFormats = [ 'turn' => null, 'game_state' => null, 'errors' => null, ]; /** * Array of property to type mappings. Used for (de)serialization * * @return array */ public static function swaggerTypes() { return self::$swaggerTypes; } /** * Array of property to format mappings. Used for (de)serialization * * @return array */ public static function swaggerFormats() { return self::$swaggerFormats; } /** * Array of attributes where the key is the local name, * and the value is the original name * * @var string[] */ protected static $attributeMap = [ 'turn' => 'turn', 'game_state' => 'gameState', 'errors' => 'errors', ]; /** * Array of attributes to setter functions (for deserialization of responses) * * @var string[] */ protected static $setters = [ 'turn' => 'setTurn', 'game_state' => 'setGameState', 'errors' => 'setErrors', ]; /** * Array of attributes to getter functions (for serialization of requests) * * @var string[] */ protected static $getters = [ 'turn' => 'getTurn', 'game_state' => 'getGameState', 'errors' => 'getErrors', ]; /** * Array of attributes where the key is the local name, * and the value is the original name * * @return array */ public static function attributeMap() { return self::$attributeMap; } /** * Array of attributes to setter functions (for deserialization of responses) * * @return array */ public static function setters() { return self::$setters; } /** * Array of attributes to getter functions (for serialization of requests) * * @return array */ public static function getters() { return self::$getters; } /** * The original name of the model. * * @return string */ public function getModelName() { return self::$swaggerModelName; } /** * Associative array for storing property values * * @var mixed[] */ protected $container = []; /** * Constructor * * @param mixed[] $data Associated array of property values * initializing the model */ public function __construct(array $data = null) { $this->container['turn'] = $data['turn'] ?? null; $this->container['game_state'] = $data['game_state'] ?? null; $this->container['errors'] = $data['errors'] ?? null; } /** * Show all the invalid properties with reasons. * * @return array invalid properties with reasons */ public function listInvalidProperties() { $invalidProperties = []; return $invalidProperties; } /** * Validate all the properties in the model * return true if all passed * * @return bool True if all properties are valid */ public function valid() { return count($this->listInvalidProperties()) === 0; } /** * Gets turn * * @return bool */ public function getTurn() { return $this->container['turn']; } /** * Sets turn * * @param bool $turn turn * * @return $this */ public function setTurn($turn) { $this->container['turn'] = $turn; return $this; } /** * Gets game_state * * @return \Swagger\Client\Model\GameState */ public function getGameState() { return $this->container['game_state']; } /** * Sets game_state * * @param \Swagger\Client\Model\GameState $game_state game_state * * @return $this */ public function setGameState($game_state) { $this->container['game_state'] = $game_state; return $this; } /** * Gets errors * * @return string[] */ public function getErrors() { return $this->container['errors']; } /** * Sets errors * * @param string[] $errors errors * * @return $this */ public function setErrors($errors) { $this->container['errors'] = $errors; return $this; } /** * Returns true if offset exists. False otherwise. * * @param integer $offset Offset * * @return boolean */ public function offsetExists($offset) { return isset($this->container[$offset]); } /** * Gets offset. * * @param integer $offset Offset * * @return mixed */ public function offsetGet($offset) { return isset($this->container[$offset]) ? $this->container[$offset] : null; } /** * Sets value based on offset. * * @param integer $offset Offset * @param mixed $value Value to be set * * @return void */ public function offsetSet($offset, $value) { if (is_null($offset)) { $this->container[] = $value; } else { $this->container[$offset] = $value; } } /** * Unsets offset. * * @param integer $offset Offset * * @return void */ public function offsetUnset($offset) { unset($this->container[$offset]); } /** * Gets the string presentation of the object * * @return string */ public function __toString() { if (defined('JSON_PRETTY_PRINT')) { // use JSON pretty print return json_encode( ObjectSerializer::sanitizeForSerialization($this), JSON_PRETTY_PRINT ); } return json_encode(ObjectSerializer::sanitizeForSerialization($this)); } }