'string', 'code' => 'string', 'rounds' => '\Swagger\Client\Model\Round[]', 'players' => '\Swagger\Client\Model\Player[]', 'current_player' => '\Swagger\Client\Model\Player', 'owning_player' => '\Swagger\Client\Model\Player', 'rules' => '\Swagger\Client\Model\GameRules' ]; /** * Array of property to format mappings. Used for (de)serialization * * @var string[] */ protected static $swaggerFormats = [ 'state' => null, 'code' => null, 'rounds' => null, 'players' => null, 'current_player' => null, 'owning_player' => null, 'rules' => null ]; /** * Array of property to type mappings. Used for (de)serialization * * @return array */ public static function swaggerTypes() { return self::$swaggerTypes; } /** * Array of property to format mappings. Used for (de)serialization * * @return array */ public static function swaggerFormats() { return self::$swaggerFormats; } /** * Array of attributes where the key is the local name, * and the value is the original name * * @var string[] */ protected static $attributeMap = [ 'state' => 'state', 'code' => 'code', 'rounds' => 'rounds', 'players' => 'players', 'current_player' => 'currentPlayer', 'owning_player' => 'owningPlayer', 'rules' => 'rules' ]; /** * Array of attributes to setter functions (for deserialization of responses) * * @var string[] */ protected static $setters = [ 'state' => 'setState', 'code' => 'setCode', 'rounds' => 'setRounds', 'players' => 'setPlayers', 'current_player' => 'setCurrentPlayer', 'owning_player' => 'setOwningPlayer', 'rules' => 'setRules' ]; /** * Array of attributes to getter functions (for serialization of requests) * * @var string[] */ protected static $getters = [ 'state' => 'getState', 'code' => 'getCode', 'rounds' => 'getRounds', 'players' => 'getPlayers', 'current_player' => 'getCurrentPlayer', 'owning_player' => 'getOwningPlayer', 'rules' => 'getRules' ]; /** * Array of attributes where the key is the local name, * and the value is the original name * * @return array */ public static function attributeMap() { return self::$attributeMap; } /** * Array of attributes to setter functions (for deserialization of responses) * * @return array */ public static function setters() { return self::$setters; } /** * Array of attributes to getter functions (for serialization of requests) * * @return array */ public static function getters() { return self::$getters; } /** * The original name of the model. * * @return string */ public function getModelName() { return self::$swaggerModelName; } /** * Associative array for storing property values * * @var mixed[] */ protected $container = []; /** * Constructor * * @param mixed[] $data Associated array of property values * initializing the model */ public function __construct(array $data = null) { $this->container['state'] = isset($data['state']) ? $data['state'] : null; $this->container['code'] = isset($data['code']) ? $data['code'] : null; $this->container['rounds'] = isset($data['rounds']) ? $data['rounds'] : null; $this->container['players'] = isset($data['players']) ? $data['players'] : null; $this->container['current_player'] = isset($data['current_player']) ? $data['current_player'] : null; $this->container['owning_player'] = isset($data['owning_player']) ? $data['owning_player'] : null; $this->container['rules'] = isset($data['rules']) ? $data['rules'] : null; } /** * Show all the invalid properties with reasons. * * @return array invalid properties with reasons */ public function listInvalidProperties() { $invalidProperties = []; return $invalidProperties; } /** * Validate all the properties in the model * return true if all passed * * @return bool True if all properties are valid */ public function valid() { return count($this->listInvalidProperties()) === 0; } /** * Gets state * * @return string */ public function getState() { return $this->container['state']; } /** * Sets state * * @param string $state state * * @return $this */ public function setState($state) { $this->container['state'] = $state; return $this; } /** * Gets code * * @return string */ public function getCode() { return $this->container['code']; } /** * Sets code * * @param string $code code * * @return $this */ public function setCode($code) { $this->container['code'] = $code; return $this; } /** * Gets rounds * * @return \Swagger\Client\Model\Round[] */ public function getRounds() { return $this->container['rounds']; } /** * Sets rounds * * @param \Swagger\Client\Model\Round[] $rounds rounds * * @return $this */ public function setRounds($rounds) { $this->container['rounds'] = $rounds; return $this; } /** * Gets players * * @return \Swagger\Client\Model\Player[] */ public function getPlayers() { return $this->container['players']; } /** * Sets players * * @param \Swagger\Client\Model\Player[] $players players * * @return $this */ public function setPlayers($players) { $this->container['players'] = $players; return $this; } /** * Gets current_player * * @return \Swagger\Client\Model\Player */ public function getCurrentPlayer() { return $this->container['current_player']; } /** * Sets current_player * * @param \Swagger\Client\Model\Player $current_player current_player * * @return $this */ public function setCurrentPlayer($current_player) { $this->container['current_player'] = $current_player; return $this; } /** * Gets owning_player * * @return \Swagger\Client\Model\Player */ public function getOwningPlayer() { return $this->container['owning_player']; } /** * Sets owning_player * * @param \Swagger\Client\Model\Player $owning_player owning_player * * @return $this */ public function setOwningPlayer($owning_player) { $this->container['owning_player'] = $owning_player; return $this; } /** * Gets rules * * @return \Swagger\Client\Model\GameRules */ public function getRules() { return $this->container['rules']; } /** * Sets rules * * @param \Swagger\Client\Model\GameRules $rules rules * * @return $this */ public function setRules($rules) { $this->container['rules'] = $rules; return $this; } /** * Returns true if offset exists. False otherwise. * * @param integer $offset Offset * * @return boolean */ public function offsetExists($offset) { return isset($this->container[$offset]); } /** * Gets offset. * * @param integer $offset Offset * * @return mixed */ public function offsetGet($offset) { return isset($this->container[$offset]) ? $this->container[$offset] : null; } /** * Sets value based on offset. * * @param integer $offset Offset * @param mixed $value Value to be set * * @return void */ public function offsetSet($offset, $value) { if (is_null($offset)) { $this->container[] = $value; } else { $this->container[$offset] = $value; } } /** * Unsets offset. * * @param integer $offset Offset * * @return void */ public function offsetUnset($offset) { unset($this->container[$offset]); } /** * Gets the string presentation of the object * * @return string */ public function __toString() { if (defined('JSON_PRETTY_PRINT')) { // use JSON pretty print return json_encode( ObjectSerializer::sanitizeForSerialization($this), JSON_PRETTY_PRINT ); } return json_encode(ObjectSerializer::sanitizeForSerialization($this)); } }