398 lines
10 KiB
Markdown
398 lines
10 KiB
Markdown
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# Swagger\Client\DefaultApi
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All URIs are relative to */*
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Method | HTTP request | Description
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------------- | ------------- | -------------
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[**callTurn**](DefaultApi.md#callturn) | **POST** /player/call/{player} |
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[**createGame**](DefaultApi.md#creategame) | **GET** /game/create |
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[**gameIsStarted**](DefaultApi.md#gameisstarted) | **GET** /game/started/{player} |
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[**getTurn**](DefaultApi.md#getturn) | **GET** /player/turn/{player} |
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[**joinGame**](DefaultApi.md#joingame) | **GET** /game/join/{code} |
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[**postTurn**](DefaultApi.md#postturn) | **POST** /player/guess/{player} |
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[**setGameRules**](DefaultApi.md#setgamerules) | **POST** /game/rules/{player} |
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[**startGame**](DefaultApi.md#startgame) | **GET** /game/start/{player} |
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# **callTurn**
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> \Swagger\Client\Model\MyTurn callTurn($player)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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try {
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$result = $apiInstance->callTurn($player);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->callTurn: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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### Return type
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[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **createGame**
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> \Swagger\Client\Model\PlayerCode createGame($name)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$name = "name_example"; // string |
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try {
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$result = $apiInstance->createGame($name);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->createGame: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**name** | **string**| |
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### Return type
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[**\Swagger\Client\Model\PlayerCode**](../Model/PlayerCode.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **gameIsStarted**
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> \Swagger\Client\Model\GameIsStarted gameIsStarted($player)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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try {
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$result = $apiInstance->gameIsStarted($player);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->gameIsStarted: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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### Return type
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[**\Swagger\Client\Model\GameIsStarted**](../Model/GameIsStarted.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **getTurn**
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> \Swagger\Client\Model\MyTurn getTurn($player)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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try {
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$result = $apiInstance->getTurn($player);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->getTurn: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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### Return type
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[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **joinGame**
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> \Swagger\Client\Model\PlayerCode joinGame($name, $code)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$name = "name_example"; // string |
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$code = "code_example"; // string |
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try {
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$result = $apiInstance->joinGame($name, $code);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->joinGame: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**name** | **string**| |
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**code** | **string**| |
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### Return type
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[**\Swagger\Client\Model\PlayerCode**](../Model/PlayerCode.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **postTurn**
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> \Swagger\Client\Model\MyTurn postTurn($player, $body)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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$body = new \Swagger\Client\Model\PlayerGuess(); // \Swagger\Client\Model\PlayerGuess |
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try {
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$result = $apiInstance->postTurn($player, $body);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->postTurn: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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**body** | [**\Swagger\Client\Model\PlayerGuess**](../Model/PlayerGuess.md)| | [optional]
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### Return type
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[**\Swagger\Client\Model\MyTurn**](../Model/MyTurn.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: application/json
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **setGameRules**
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> \Swagger\Client\Model\MessageResponse setGameRules($player, $body)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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$body = new \Swagger\Client\Model\GameRules(); // \Swagger\Client\Model\GameRules |
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try {
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$result = $apiInstance->setGameRules($player, $body);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->setGameRules: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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**body** | [**\Swagger\Client\Model\GameRules**](../Model/GameRules.md)| | [optional]
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### Return type
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[**\Swagger\Client\Model\MessageResponse**](../Model/MessageResponse.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: application/json
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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# **startGame**
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> \Swagger\Client\Model\MessageResponse startGame($player)
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### Example
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```php
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<?php
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require_once(__DIR__ . '/vendor/autoload.php');
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$apiInstance = new Swagger\Client\Api\DefaultApi(
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// If you want use custom http client, pass your client which implements `GuzzleHttp\ClientInterface`.
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// This is optional, `GuzzleHttp\Client` will be used as default.
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new GuzzleHttp\Client()
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);
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$player = "player_example"; // string |
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try {
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$result = $apiInstance->startGame($player);
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print_r($result);
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} catch (Exception $e) {
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echo 'Exception when calling DefaultApi->startGame: ', $e->getMessage(), PHP_EOL;
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}
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?>
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```
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### Parameters
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Name | Type | Description | Notes
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------------- | ------------- | ------------- | -------------
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**player** | **string**| |
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### Return type
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[**\Swagger\Client\Model\MessageResponse**](../Model/MessageResponse.md)
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### Authorization
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No authorization required
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### HTTP request headers
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- **Content-Type**: Not defined
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- **Accept**: application/json
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[[Back to top]](#) [[Back to API list]](../../README.md#documentation-for-api-endpoints) [[Back to Model list]](../../README.md#documentation-for-models) [[Back to README]](../../README.md)
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